(Claw)mighty blow piling on ("(claw)pomb") tackle (jumpup) is the main killer skillset you want to give this to (some) GS guys, or an elf lucky enough to roll two doubles. Blodge sidestep ("blodgestep") diving tackle (+ tackle) is a staple defensive skillset for GA access guys (if your team has AV differences, give this to the higher AV). On a thrower it synergizes with pass/accurate, on a +AG it synergizes with leap. Blodge sure hands is one that any team wants on their main ball carrier (ideally a +AG variety of one of your highest AG/MA positional, or your thrower/runner). Just about any player with GA access will want to start with either this, or "wrodge" (wrestle + dodge), if you'd rather drag someone down with you than both stay upright. This skill combination (together with AG4) is why elves are so good. The main way to keep your non-AV9 players alive, and a pretty good way of keeping some of your AV9 players alive too. There are a few standard synergetic skills that you'll want to pick together: - Blodge(block + dodge). I don't agree with all of it, but it's a good start for a new coach who's swamped in the many skilling options. It has all the skill picks per positional for every team (including which stats to take and which to skip). For choosing skillups and starting rosters, I find this fumbbl wiki to be an invaluable resource.
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